top of page
Search

2D Street Racing game

Writer's picture: Adam HouseAdam House

I decided to make a short 2D Street Racing styled game similar to some of the minigames I made before.

In this mini-game, You must race down the freeway avoiding as many cars as you can, otherwise, if you crash, you will start over.


WHAT I LEARNED

  • How to offset Textures by code, meaning the road texture scrolls or offsets down without psychically moving in world space.

  • Game objects can move by referencing their own transforms which explains their smoother movement with delta-time.

  • The difference between 2D collision of kinematic and dynamic which seems to act differently with collision.

WHAT I COULD HAVE DONE BETTER


2 views0 comments

Recent Posts

See All

Comments


bottom of page